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{{Level
 
{{Level
| image = [[File:SAL16.png|230px]]
+
| image = [[File:Earth (From Space) - 1.jpg|250px]]
 
| title = The Seventh Doctors Sonic Screwdriver
 
| title = The Seventh Doctors Sonic Screwdriver
 
| location = Earth
 
| location = Earth
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| levelnum = 16
 
| levelnum = 16
 
| previous = [[The Fifth Doctors Sonic Screwdriver (Level)|The Fifth Doctors Sonic Screwdriver]]
 
| previous = [[The Fifth Doctors Sonic Screwdriver (Level)|The Fifth Doctors Sonic Screwdriver]]
| next = [[Its too quiet]] }}
+
| next = [[Its too quiet]]
{{Level intro
+
| intro = true
| title = The Seventh Doctors Sonic Screwdriver
 
 
| desc = the sixteenth level of [[Sonic Adventure]]
 
| desc = the sixteenth level of [[Sonic Adventure]]
| levelnum = 16
 
| season = [[Sonic Adventure]]
 
| tlim =
 
| exp = 27880
 
| drop = [[File:The Seventh Doctors Sonic Screwdriver head.png|75x75px|link=The Seventh Doctors Sonic Screwdriver]]
 
| rare = 0
 
 
| dropname= [[The Seventh Doctors Sonic Screwdriver]] }}
 
| dropname= [[The Seventh Doctors Sonic Screwdriver]] }}
   
 
==Enemies==
 
==Enemies==
 
 
The enemies for this level are [[Paradox]]es. This level includes cracks in time.
 
The enemies for this level are [[Paradox]]es. This level includes cracks in time.
 
{{Enemiestable|1name = Paradox A|1image = [[File:Paradox.jpg|120px]][[File:Enemy Yellow.png|100px]]
 
{{Enemiestable|1name = Paradox A|1image = [[File:Paradox.jpg|120px]][[File:Enemy Yellow.png|100px]]

Latest revision as of 17:29, May 26, 2016

The Seventh Doctors Sonic Screwdriver is the sixteenth level of Sonic Adventure. Clearing the level earns each character on the player's team 27880 experience. The 100% drop for the level is The Seventh Doctors Sonic Screwdriver.


EnemiesEdit

The enemies for this level are Paradoxes. This level includes cracks in time.

Enemy Gem color HP Defence Attack / cooldown Power / cooldown
ParadoxEnemy Yellow

Paradox A

Yellow 400k 500 1.5k 1 Unstable paradox: Immune for 20 turns 1
Weakness: Color for 5 turns 1
Temporal sickness: Poison for 3 turns 1
Build power: Convert 1
Paradox4Enemy Blue

Paradox C

Blue 1.5M 500 Unstable paradox: Immune for 50 turns 1
Weakness: Color for 5 turns 1
Overload: Reflect all for 2 turns
Build power: Convert 1
Unstable element: Bomb color gems in 2 turns 1
Red ParadoxEnemy Black

Paradox D

Black 9M 500 3.5k 1 Unstable paradox: Immune for 99 turns 1
Weakness: Color for 5 turns 1
Unstable element: Bomb random gems in 2 turns 1
Energy re-allignment (sic): Frenzy 1

Waves Edit

Wave Enemies
1 Paradox A
2 Paradox C
3 Paradox D
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