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{{Level |
{{Level |
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+ | | image = [[File:Earth (From Space) - 1.jpg|250px]] |
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− | |title=The Seventh Doctors Sonic Screwdriver |
+ | | title = The Seventh Doctors Sonic Screwdriver |
− | |image = [[File:SAL16.png|230px]] |
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− | |location = Earth |
+ | | location = Earth |
− | |waves = 3 |
+ | | waves = 3 |
− | | |
+ | | tlim = |
+ | | reqchar = |
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+ | | exp = 27880 |
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+ | | drop = [[File:The Seventh Doctors Sonic Screwdriver head.png|75x75px|link=The Seventh Doctors Sonic Screwdriver]] |
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− | | |
+ | | drop2 = |
+ | | rare2 = 1 |
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+ | | levelnum = 16 |
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+ | | intro = true |
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==Enemies== |
==Enemies== |
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{{Enemiestable|1name = Paradox A|1image = [[File:Paradox.jpg|120px]][[File:Enemy Yellow.png|100px]] |
{{Enemiestable|1name = Paradox A|1image = [[File:Paradox.jpg|120px]][[File:Enemy Yellow.png|100px]] |
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|1color = Yellow|1hp = 400k|1def = 500|1atk = 1.5k|1atkcd=1 |
|1color = Yellow|1hp = 400k|1def = 500|1atk = 1.5k|1atkcd=1 |
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|2numpows=5 |
|2numpows=5 |
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|3name = Paradox D|3image = [[File:Red Paradox.jpg|120px]][[File:Enemy Black.png|100px]] |
|3name = Paradox D|3image = [[File:Red Paradox.jpg|120px]][[File:Enemy Black.png|100px]] |
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− | |3color = Black|3hp=|3def = 500|3atk = 3.5k|3atkcd = 1 |
+ | |3color = Black|3hp=9M|3def = 500|3atk = 3.5k|3atkcd = 1 |
|3pow=Unstable paradox: Immune for 99 turns|3powcd=1 |
|3pow=Unstable paradox: Immune for 99 turns|3powcd=1 |
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|3pow2=Weakness: ''Color'' for 5 turns|3pow2cd=1 |
|3pow2=Weakness: ''Color'' for 5 turns|3pow2cd=1 |
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[[Category:Sonic Adventure levels]] |
[[Category:Sonic Adventure levels]] |
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[[Category:Paradox levels]] |
[[Category:Paradox levels]] |
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− | [[Category:Needs Improvement]] |
Latest revision as of 17:29, 26 May 2016
The Seventh Doctors Sonic Screwdriver is the sixteenth level of Sonic Adventure. Clearing the level earns each character on the player's team 27880 experience. The 100% drop for the level is The Seventh Doctors Sonic Screwdriver.
Enemies
The enemies for this level are Paradoxes. This level includes cracks in time.
Enemy | Gem color | HP | Defence | Attack / cooldown | Power / cooldown | ||
---|---|---|---|---|---|---|---|
Paradox A |
Yellow | 400k | 500 | 1.5k | 1 | Unstable paradox: Immune for 20 turns | 1 |
Weakness: Color for 5 turns | 1 | ||||||
Temporal sickness: Poison for 3 turns | 1 | ||||||
Build power: Convert | 1 | ||||||
Paradox C |
Blue | 1.5M | 500 | — | — | Unstable paradox: Immune for 50 turns | 1 |
Weakness: Color for 5 turns | 1 | ||||||
Overload: Reflect all for 2 turns | |||||||
Build power: Convert | 1 | ||||||
Unstable element: Bomb color gems in 2 turns | 1 | ||||||
Paradox D |
Black | 9M | 500 | 3.5k | 1 | Unstable paradox: Immune for 99 turns | 1 |
Weakness: Color for 5 turns | 1 | ||||||
Unstable element: Bomb random gems in 2 turns | 1 | ||||||
Energy re-allignment (sic): Frenzy | 1 |
Waves
Wave | Enemies | |||||||
---|---|---|---|---|---|---|---|---|
1 | Paradox A | |||||||
2 | Paradox C | |||||||
3 | Paradox D |