Spoiler warning! |
With the release of season 5, a new gameplay mechanic known as perks is coming to the game. Perks are passive benefits to the team during the game, benefits such as bonus damage or damage resistance.
To unlock perks, you need to earn stars, stars are earned by obtaining as well as ranking up allies. Note: the stars are not spent in the process.
1 perk per category can be activated at any time, for instance in perk 1 there are 3 categories, you can have 1 perk in basic attribute, 1 perk color enchance and 1 perk in color resistance activated at the same time.
Perk 1
Type 1 Perks can be unlocked by any player.
Perk 1 contain the following categories of perk:
Category | Effects | Stars to unlock |
---|---|---|
Basic Attribute | ATK +5% | 2 stars |
HP +5% | ||
Heal +5% | ||
Color Enhance | Red damage +5% | 6 stars |
Blue damage +5% | ||
Yellow damage +5% | ||
Green damage +5% | ||
Black damage +5% | ||
Color Resistance | Red enemy damage -10% | 10 stars |
Blue enemy damage -10% | ||
Yellow enemy damage -10% | ||
Green enemy damage -10% | ||
Black enemy damage -10% |
Perk 2
In addition to the number of star requirment, perks from perk 2 can only be unlocked after completeing season 7.
Perk 2 contain the following categories of perk:
Category | Effects | Stars to unlock |
---|---|---|
Debuff Resistance | Resist poison damage 5% | 12 stars |
Resist bomb damage 20% (TBC) | ||
Resist stun 2 turns (TBC) | ||
Resist lock 1 turn (TBC) | ||
Weakness Enhance | Red to green +50% damage Red to blue -25% damage |
20 stars |
Blue to red +50% damage Blue to green -25% damage (TBC) | ||
Green to blue +50% damage Green to red -25% damage (TBC) | ||
Yellow to black +50% damage (TBC) | ||
Black to yellow +50% damage (TBC) | ||
Doctor Enhance | Doctor's skill cooldown -30% | 30 stars |
Doctor's skill gets 2 extra charges after at least 1 match (TBC) | ||
Doctor's skill gets 5 charges after killing an enemy (TBC) | ||
Doctor's skill gets 3 charges after taking damage (TBC) |
Perk 3
In addition to the number of star requirment, perks from perk 3 can only be unlocked after completeing season 6.
Perk 3 contain the following categories of perk:
Category | Effects | Stars to unlock |
---|---|---|
Death Resist | If HP is under 40%, heal 10% HP | 50 stars |
If HP is under 40%, damage is increased by 10% (TBC) | ||
If HP is under 40%, Reduce damage taken by 10% (TBC) | ||
Wave Enhance | Increase red gem damage 10% when a wave start | 75 stars |
Increase blue gem damage 10% when a wave start (TBC) | ||
Increase yellow gem damage 10% when a wave start (TBC) | ||
Increase green gem damage 10% when a wave start (TBC) | ||
Increase black gem damage 10% when a wave start (TBC) | ||
Color Knowledge | Ignore red enemy's defence by 25% | 100 stars |
Ignore blue enemy's defence by 25% (TBC) | ||
Ignore yellow enemy's defence by 25% (TBC) | ||
Ignore green enemy's defence by 25% (TBC) | ||
Ignore black enemy's defence by 25% (TBC) |
Perk S
Perk S are different from the other perks, Perk S are unlocked through the use of time crystals.
Perk S contain the following categories of perk:
Category | Effects | Price in crystals |
---|---|---|
Resist Damage | All enemies damage -10% | 4 time crystals |
Increase damage | All color damage +10% | 4 time crystals |
Move Time Increase | Increase 1 second for moving gem | 4 time crystals |
Technical Enhance | Arrange 5 gems as T shape to increase 50% damage | 6 time crystals |
Arrange 5 gems as cross shape to increase 50% damage | ||
Arrange 6 gems as same horizontal shape to increase 60% damage | ||
Heal Enhance | Auto Heal 5% Max HP after at least 1 match | 6 time crystals |
Heal 10% Max HP when allies use skill | ||
Combo Master | Damage +50% when reach 3 combo | 8 time crystals |
Damage +100% when reach 5 combo | ||
Damage +200% when reach 7 combo | ||
Damage +400% when reach 10 combo |