(rm strategy) |
(remarks section) |
||
Line 13: | Line 13: | ||
!Description |
!Description |
||
!Stars to unlock |
!Stars to unlock |
||
+ | !<span style="font-weight:bold;">Remarks</span> |
||
|- style="text-align:center;" |
|- style="text-align:center;" |
||
| colspan="1" rowspan="3"|Basic Attribute 1 |
| colspan="1" rowspan="3"|Basic Attribute 1 |
||
Line 20: | Line 21: | ||
(Start of the game) |
(Start of the game) |
||
+ | | colspan="1" rowspan="1"|Can accumulate with Basic Attribute 2 but does not accumulate with other damage boost perks. It increase damage as a multiplier |
||
|- |
|- |
||
|[[File:Increase HP Perk.jpg|30px]]HP +5% |
|[[File:Increase HP Perk.jpg|30px]]HP +5% |
||
+ | | colspan="1" rowspan="2" style="text-align:center;"|Can accumulate with Basic Attribute 2 |
||
|- |
|- |
||
|[[File:Increase Heal Perk.jpg|30px]]Heal +5% |
|[[File:Increase Heal Perk.jpg|30px]]Heal +5% |
||
Line 28: | Line 31: | ||
| style="text-align: left;"|[[File:Increase Red Damage Perk.jpg|30px]]Red damage +5% |
| style="text-align: left;"|[[File:Increase Red Damage Perk.jpg|30px]]Red damage +5% |
||
| colspan="1" rowspan="5"|6 stars |
| colspan="1" rowspan="5"|6 stars |
||
+ | | colspan="1" rowspan="5"|Accumulate with other damage boost perks |
||
|- |
|- |
||
|[[File:Increase Blue Damage Perk.jpg|30px]]Blue damage +5% |
|[[File:Increase Blue Damage Perk.jpg|30px]]Blue damage +5% |
||
Line 40: | Line 44: | ||
| style="text-align: left;"|[[File:Color Resistance Perk Red.jpg|30px]]Red enemy damage -10% |
| style="text-align: left;"|[[File:Color Resistance Perk Red.jpg|30px]]Red enemy damage -10% |
||
| colspan="1" rowspan="5"|10 stars |
| colspan="1" rowspan="5"|10 stars |
||
+ | | colspan="1" rowspan="5"|Can accumulate with Resist Damage perk |
||
|- |
|- |
||
|[[File:Color Resistance Perk Blue.jpg|30px]]Blue enemy damage -10% |
|[[File:Color Resistance Perk Blue.jpg|30px]]Blue enemy damage -10% |
||
Line 52: | Line 57: | ||
| style="text-align: left;"|[[File:Increase ATK Perk.jpg|30px]]ATK +5% |
| style="text-align: left;"|[[File:Increase ATK Perk.jpg|30px]]ATK +5% |
||
| colspan="1" rowspan="3"|14 stars |
| colspan="1" rowspan="3"|14 stars |
||
+ | | colspan="1" rowspan="1"|Can accumulate with Basic Attribute 1 but does not accumulate with other damage boost perks. It increase damage as a multiplier |
||
|- |
|- |
||
|[[File:Increase HP Perk.jpg|30px]]HP +5% |
|[[File:Increase HP Perk.jpg|30px]]HP +5% |
||
+ | | colspan="1" rowspan="2" style="text-align:center;"|Can accumulate with Basic Attribute 1 |
||
|- |
|- |
||
|[[File:Increase Heal Perk.jpg|30px]]Heal +5% |
|[[File:Increase Heal Perk.jpg|30px]]Heal +5% |
||
Line 60: | Line 67: | ||
| style="text-align: left;"|[[File:Increase Red Damage Perk.jpg|30px]]Red damage +5% |
| style="text-align: left;"|[[File:Increase Red Damage Perk.jpg|30px]]Red damage +5% |
||
| colspan="1" rowspan="5"|18 stars |
| colspan="1" rowspan="5"|18 stars |
||
+ | | colspan="1" rowspan="5"|Accumulate with other damage boost perks |
||
|- |
|- |
||
|[[File:Increase Blue Damage Perk.jpg|30px]]Blue damage +5% |
|[[File:Increase Blue Damage Perk.jpg|30px]]Blue damage +5% |
||
Line 72: | Line 80: | ||
|[[File:Technical T Perk.jpg|30px]]T shape increases damage by 5% |
|[[File:Technical T Perk.jpg|30px]]T shape increases damage by 5% |
||
| colspan="1" rowspan="3" style="text-align: center;"|40 stars |
| colspan="1" rowspan="3" style="text-align: center;"|40 stars |
||
+ | | colspan="1" rowspan="3" style="text-align: center;"|Accumulate with other damage boost perks |
||
|- |
|- |
||
|[[File:Technical Cross Perk.jpg|30px]]Cross shape increases damage by 5% |
|[[File:Technical Cross Perk.jpg|30px]]Cross shape increases damage by 5% |
||
Line 80: | Line 89: | ||
|[[File:Technical T Heal Perk.jpg|30px]]T shape heal team HP by 10% |
|[[File:Technical T Heal Perk.jpg|30px]]T shape heal team HP by 10% |
||
| colspan="1" rowspan="3" style="text-align: center;"|60 stars |
| colspan="1" rowspan="3" style="text-align: center;"|60 stars |
||
+ | | colspan="1" rowspan="3" style="text-align: center;"| |
||
|- |
|- |
||
|[[File:Technical Cross Heal Perk.jpg|30px]]Cross shape heal team HP by 5% |
|[[File:Technical Cross Heal Perk.jpg|30px]]Cross shape heal team HP by 5% |
||
Line 94: | Line 104: | ||
!Effects |
!Effects |
||
!Stars to unlock |
!Stars to unlock |
||
+ | !<span style="font-weight:bold;">Remarks</span> |
||
|- style="text-align:center;" |
|- style="text-align:center;" |
||
| colspan="1" rowspan="4"|Debuff Resistance |
| colspan="1" rowspan="4"|Debuff Resistance |
||
| style="text-align: left;"|[[File:Resist_Poison_Perk.jpg|30px]]Resist poison damage 5% |
| style="text-align: left;"|[[File:Resist_Poison_Perk.jpg|30px]]Resist poison damage 5% |
||
| colspan="1" rowspan="4"|12 stars |
| colspan="1" rowspan="4"|12 stars |
||
+ | | colspan="1" rowspan="4"|Can accumulate with Extra Debuff Resistance |
||
|- |
|- |
||
|[[File:Resist_Bomb_Perk.jpg|30px]]Resist bomb damage 20% |
|[[File:Resist_Bomb_Perk.jpg|30px]]Resist bomb damage 20% |
||
Line 108: | Line 120: | ||
| style="text-align: left;"|[[File:Increase Red Damage Perk.jpg|30px]]Red to green +50% damage<br />Red to blue -25% damage |
| style="text-align: left;"|[[File:Increase Red Damage Perk.jpg|30px]]Red to green +50% damage<br />Red to blue -25% damage |
||
| colspan="1" rowspan="5"|20 stars |
| colspan="1" rowspan="5"|20 stars |
||
+ | | colspan="1" rowspan="5"| |
||
|- |
|- |
||
|[[File:Increase Blue Damage Perk.jpg|30px]]Blue to red +50% damage<br />Blue to green -25% damage |
|[[File:Increase Blue Damage Perk.jpg|30px]]Blue to red +50% damage<br />Blue to green -25% damage |
||
Line 120: | Line 133: | ||
| style="text-align: left;"|[[File:Doctor_cooldown_perk.jpg|30px]]Doctor's skill cooldown -30% |
| style="text-align: left;"|[[File:Doctor_cooldown_perk.jpg|30px]]Doctor's skill cooldown -30% |
||
| colspan="1" rowspan="4"|30 stars |
| colspan="1" rowspan="4"|30 stars |
||
+ | | colspan="1" rowspan="1"| reduces combo required by 30% |
||
|- |
|- |
||
− | |[[File:Doctor_match_perk.jpg|30px]]Doctor's skill gets 2 extra charges after at least 1 match |
+ | | style="text-align: left;"|[[File:Doctor_match_perk.jpg|30px]]Doctor's skill gets 2 extra charges after at least 1 match |
+ | | colspan="1" rowspan="3"| |
||
|- |
|- |
||
− | |[[File:Doctor_kill_perk.jpg|30px]]Doctor's skill gets 5 charges after killing an enemy |
+ | | style="text-align: left;"|[[File:Doctor_kill_perk.jpg|30px]]Doctor's skill gets 5 charges after killing an enemy |
|- |
|- |
||
− | |[[File:Doctor_damage_perk.jpg|30px]]Doctor's skill gets 3 charges after taking damage |
+ | | style="text-align: left;"|[[File:Doctor_damage_perk.jpg|30px]]Doctor's skill gets 3 charges after taking damage |
|- style="text-align:center;" |
|- style="text-align:center;" |
||
| colspan="1" rowspan="5"|Drop Rate Enhance |
| colspan="1" rowspan="5"|Drop Rate Enhance |
||
| style="text-align: left;"|[[File:Drop Rate Red.jpg|30px]]Red gem drop + 5%, decrease 1 second for moving gem. |
| style="text-align: left;"|[[File:Drop Rate Red.jpg|30px]]Red gem drop + 5%, decrease 1 second for moving gem. |
||
| colspan="1" rowspan="5"|70 stars |
| colspan="1" rowspan="5"|70 stars |
||
+ | | colspan="1" rowspan="5"| |
||
|- |
|- |
||
|[[File:Drop Rate Blue.jpg|30px]]Blue gem drop + 5%, decrease 1 second for moving gem. |
|[[File:Drop Rate Blue.jpg|30px]]Blue gem drop + 5%, decrease 1 second for moving gem. |
||
Line 142: | Line 158: | ||
|[[File:Technical T Perk.jpg|30px]]T shape increases damage by 5% |
|[[File:Technical T Perk.jpg|30px]]T shape increases damage by 5% |
||
| colspan="1" rowspan="3" style="text-align: center;"|180 stars |
| colspan="1" rowspan="3" style="text-align: center;"|180 stars |
||
+ | | colspan="1" rowspan="3" style="text-align: center;"|Accumulate with other damage boost perks |
||
|- |
|- |
||
|[[File:Technical Cross Perk.jpg|30px]]Cross shape increases damage by 5% |
|[[File:Technical Cross Perk.jpg|30px]]Cross shape increases damage by 5% |
||
Line 150: | Line 167: | ||
| style="text-align: left;"|[[File:Resist_Poison_Perk.jpg|30px]]Resist poison damage 5% |
| style="text-align: left;"|[[File:Resist_Poison_Perk.jpg|30px]]Resist poison damage 5% |
||
| colspan="1" rowspan="4"|250 stars |
| colspan="1" rowspan="4"|250 stars |
||
+ | | colspan="1" rowspan="4"|Can accumulate with Debuff Resistance |
||
|- |
|- |
||
|[[File:Resist_Bomb_Perk.jpg|30px]]Resist bomb damage 20% |
|[[File:Resist_Bomb_Perk.jpg|30px]]Resist bomb damage 20% |
||
Line 166: | Line 184: | ||
!Effects |
!Effects |
||
!Stars to unlock |
!Stars to unlock |
||
+ | !Remarks |
||
|- style="text-align:center;" |
|- style="text-align:center;" |
||
| colspan="1" rowspan="3"|Death Resist |
| colspan="1" rowspan="3"|Death Resist |
||
| style="text-align: left;"|[[File:Death Resist HP Perk.jpg|30px]]If HP is under 40%, heal 10% HP |
| style="text-align: left;"|[[File:Death Resist HP Perk.jpg|30px]]If HP is under 40%, heal 10% HP |
||
| colspan="1" rowspan="3"|50 stars |
| colspan="1" rowspan="3"|50 stars |
||
+ | | colspan="1" rowspan="3"| |
||
|- |
|- |
||
|[[File:Death Resist Increase Damage Perk.jpg|30px]]If HP is under 40%, damage is increased by 10% |
|[[File:Death Resist Increase Damage Perk.jpg|30px]]If HP is under 40%, damage is increased by 10% |
||
Line 178: | Line 198: | ||
| style="text-align: left;"|[[File:Wave Enhance Perk Red.jpg|30px]]Increase red gem damage 10% when a wave start |
| style="text-align: left;"|[[File:Wave Enhance Perk Red.jpg|30px]]Increase red gem damage 10% when a wave start |
||
| colspan="1" rowspan="5"|75 stars |
| colspan="1" rowspan="5"|75 stars |
||
+ | | colspan="1" rowspan="5"|Behave in the same way as [[Boost power]] |
||
|- |
|- |
||
|[[File:Wave Enhance Perk Blue.jpg|30px]]Increase blue gem damage 10% when a wave start |
|[[File:Wave Enhance Perk Blue.jpg|30px]]Increase blue gem damage 10% when a wave start |
||
Line 190: | Line 211: | ||
| style="text-align: left;"|[[File:Color Knowledge Red.jpg|30px]]Ignore red enemy's defence by 25% |
| style="text-align: left;"|[[File:Color Knowledge Red.jpg|30px]]Ignore red enemy's defence by 25% |
||
| colspan="1" rowspan="5"|100 stars |
| colspan="1" rowspan="5"|100 stars |
||
+ | | colspan="1" rowspan="5"|See [[Combat_mechanics#Damage_formula|Damage formula ]] for details |
||
|- |
|- |
||
|[[File:Color Knowledge Blue.jpg|30px]]Ignore blue enemy's defence by 25% |
|[[File:Color Knowledge Blue.jpg|30px]]Ignore blue enemy's defence by 25% |
||
Line 202: | Line 224: | ||
| style="text-align: left;"|[[File:Increase Red Damage Perk.jpg|30px]]Match 10 red gems, red damage +10% |
| style="text-align: left;"|[[File:Increase Red Damage Perk.jpg|30px]]Match 10 red gems, red damage +10% |
||
| colspan="1" rowspan="5"|300 stars |
| colspan="1" rowspan="5"|300 stars |
||
+ | | colspan="1" rowspan="5"|Accumulate with other damage boost perks |
||
|- |
|- |
||
|[[File:Increase Blue Damage Perk.jpg|30px]]Match 10 blue gems, blue damage +10% |
|[[File:Increase Blue Damage Perk.jpg|30px]]Match 10 blue gems, blue damage +10% |
||
Line 214: | Line 237: | ||
| style="text-align: left;"|[[File:Death Resist HP Perk.jpg|30px]]Anytime HP under 10%, heal 25% HP for team |
| style="text-align: left;"|[[File:Death Resist HP Perk.jpg|30px]]Anytime HP under 10%, heal 25% HP for team |
||
| colspan="1" rowspan="3"|320 stars |
| colspan="1" rowspan="3"|320 stars |
||
+ | | colspan="1" rowspan="3"| |
||
|- |
|- |
||
|[[File:Death Resist Increase Damage Perk.jpg|30px]]Anytime HP under 10%, increase DMG 33% for team. |
|[[File:Death Resist Increase Damage Perk.jpg|30px]]Anytime HP under 10%, increase DMG 33% for team. |
||
Line 229: | Line 253: | ||
!Effects |
!Effects |
||
!Crystals to purchase |
!Crystals to purchase |
||
+ | !Remarks |
||
|- style="text-align:center;" |
|- style="text-align:center;" |
||
|Resist Damage |
|Resist Damage |
||
| style="text-align: left;"|[[File:Resist Damage S Perk.jpg|30px]]All enemies damage -10% |
| style="text-align: left;"|[[File:Resist Damage S Perk.jpg|30px]]All enemies damage -10% |
||
|4 time crystals |
|4 time crystals |
||
+ | |Can accumulate with Color Resistance perk |
||
|- style="text-align:center;" |
|- style="text-align:center;" |
||
|Increase damage |
|Increase damage |
||
| style="text-align: left;"|[[File:Increase Damage S Perk.jpg|30px]]All color damage +10% |
| style="text-align: left;"|[[File:Increase Damage S Perk.jpg|30px]]All color damage +10% |
||
|4 time crystals |
|4 time crystals |
||
+ | |Accumulate with other damage boost perks |
||
|- style="text-align:center;" |
|- style="text-align:center;" |
||
|Move Time Increase |
|Move Time Increase |
||
| style="text-align: left;"|[[File:Move Time.jpg|30px]]Increase 1 second for moving gem |
| style="text-align: left;"|[[File:Move Time.jpg|30px]]Increase 1 second for moving gem |
||
|4 time crystals |
|4 time crystals |
||
+ | | |
||
|-style="text-align:center;" |
|-style="text-align:center;" |
||
| colspan="1" rowspan="3"|Technical Enhance 1 |
| colspan="1" rowspan="3"|Technical Enhance 1 |
||
| style="text-align: left;"|[[File:Technical T Perk.jpg|30px]]T shape increases damage by 5% |
| style="text-align: left;"|[[File:Technical T Perk.jpg|30px]]T shape increases damage by 5% |
||
| colspan="1" rowspan="3"|2 time crystals |
| colspan="1" rowspan="3"|2 time crystals |
||
+ | | colspan="1" rowspan="9"|Accumulate with other damage boost perks |
||
|-style="text-align:center;" |
|-style="text-align:center;" |
||
| style="text-align: left;"|[[File:Technical Cross Perk.jpg|30px]]Cross shape increases damage by 5% |
| style="text-align: left;"|[[File:Technical Cross Perk.jpg|30px]]Cross shape increases damage by 5% |
||
Line 269: | Line 298: | ||
| style="text-align: left;"|[[File:Heal Enhance Auto Perk.jpg|30px]]Auto Heal 5% Max HP after at least 1 match |
| style="text-align: left;"|[[File:Heal Enhance Auto Perk.jpg|30px]]Auto Heal 5% Max HP after at least 1 match |
||
| colspan="1" rowspan="3"|6 time crystals |
| colspan="1" rowspan="3"|6 time crystals |
||
+ | | colspan="1" rowspan="3"| |
||
|-style="text-align:center;" |
|-style="text-align:center;" |
||
| style="text-align: left;"|[[File:Heal Enhance Skill Perk.jpg|30px]]Heal 10% Max HP when allies use skill |
| style="text-align: left;"|[[File:Heal Enhance Skill Perk.jpg|30px]]Heal 10% Max HP when allies use skill |
||
Line 277: | Line 307: | ||
| style="text-align: left;"|[[File:3 combo perk.jpg|30px]]Damage +15% when reach 3 combo |
| style="text-align: left;"|[[File:3 combo perk.jpg|30px]]Damage +15% when reach 3 combo |
||
| colspan="1" rowspan="4"|8 time crystals |
| colspan="1" rowspan="4"|8 time crystals |
||
+ | | colspan="1" rowspan="4"|Accumulate with other damage boost perks |
||
|-style="text-align:center;" |
|-style="text-align:center;" |
||
| style="text-align: left;"|[[File:5 combo perk.jpg|30px]]Damage +30% when reach 5 combo |
| style="text-align: left;"|[[File:5 combo perk.jpg|30px]]Damage +30% when reach 5 combo |
Revision as of 16:49, 6 October 2014
Perks are a game mechanic introduced in version 2. Perks are passive benefits conferred to the player's team during the game, such as bonus damage or damage resistance.
To unlock perks, the player needs to earn stars by obtaining as well as ranking up allies (one star per rank per character). The stars are not spent in the process.
One perk per category can be activated at any time. For instance, in perk 1 there are six categories, so you can have one perk in basic attribute 1, one perk in color enhance 1 and so on at the same time. See perks choices for more information about some perks.
Perk 1
Type 1 Perks can be unlocked by any player.
Perk 1 contain the following categories of perk:
Perk 2
In addition to the star requirement, perks from perk 2 can only be unlocked after completing Season 7.
Perk 2 contain the following categories of perk:
Perk 3
In addition to the star requirement, perks from perk 3 can only be unlocked after completing Season 6.
Perk 3 contain the following categories of perk:
Category | Effects | Stars to unlock | Remarks |
---|---|---|---|
Death Resist | If HP is under 40%, heal 10% HP | 50 stars | |
If HP is under 40%, damage is increased by 10% | |||
If HP is under 40%, Reduce damage taken by 10% | |||
Wave Enhance | Increase red gem damage 10% when a wave start | 75 stars | Behave in the same way as Boost power |
Increase blue gem damage 10% when a wave start | |||
Increase yellow gem damage 10% when a wave start | |||
Increase green gem damage 10% when a wave start | |||
Increase black gem damage 10% when a wave start | |||
Color Knowledge | Ignore red enemy's defence by 25% | 100 stars | See Damage formula for details |
Ignore blue enemy's defence by 25% | |||
Ignore yellow enemy's defence by 25% | |||
Ignore green enemy's defence by 25% | |||
Ignore black enemy's defence by 25% | |||
Number Enhance | Match 10 red gems, red damage +10% | 300 stars | Accumulate with other damage boost perks |
Match 10 blue gems, blue damage +10% | |||
Match 10 yellow gems, yellow damage +10% | |||
Match 10 green gems, green damage +10% | |||
Match 10 black gems, black damage +10% | |||
Death Resist 2 | Anytime HP under 10%, heal 25% HP for team | 320 stars | |
Anytime HP under 10%, increase DMG 33% for team. | |||
Anytime HP under 10%, reduce DMG from enemy 40% for team. |
S-Perk
S-Perk are different from the other perks, S-Perk are unlocked through the use of time crystals. S-Perk are purchased on a per category basis, not per effect.
S-Perk contain the following categories of perk: