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Combat mechanics

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Where ''stat'' is the appropriate stat used for the combo (the team's total Heal attribute for pink, the attacking character's ATK otherwise) and ''g'' is the number of gems in the combo. ''Boosts'' are the total of the [[boost power|boosts]] that have been applied to each individual gem in the combo; for example, if each gem in a three-gem combo has been boosted by 10%, the sum of the boosts is 30% (that is, 0.3). Similarly, ''Weakens'' are the sum of the amounts by which each individual gem in the combo has been [[weaken power|weakened]]. It is possible for an individual gem to be both boosted and weakened.
 
Where ''stat'' is the appropriate stat used for the combo (the team's total Heal attribute for pink, the attacking character's ATK otherwise) and ''g'' is the number of gems in the combo. ''Boosts'' are the total of the [[boost power|boosts]] that have been applied to each individual gem in the combo; for example, if each gem in a three-gem combo has been boosted by 10%, the sum of the boosts is 30% (that is, 0.3). Similarly, ''Weakens'' are the sum of the amounts by which each individual gem in the combo has been [[weaken power|weakened]]. It is possible for an individual gem to be both boosted and weakened.
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Currently there is a bug in the game where the secondary ATK recives boost twice, for example, if the total boost is 30% the secondary atk will recieve a multiplier of 1.3 * 1.3 = 1.69.
   
 
==Damage formula==
 
==Damage formula==
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