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Closing Time: Rising Up is the twenty-second level of Chapter 2. Clearing the level earns each character on the player's team 16313 experience.


The enemies for this level are Cybermen, Cybermats and Cybermites.

Enemy Gem color HP Defence Attack / cooldown Power / cooldown
CybermanEnemy Red

Standard Cyberman

Red 15k 100 950 3 lock: Lock I: 2 gems for 3 turns 2
Cybermat TeethEnemy Green

Cybermat B

Green 12k 0 650 2
CybermiteEnemy Green


Green 10k 0 300 1


Wave Enemies
1 Standard Cyberman Standard Cyberman Standard Cyberman
2 Cybermite Cybermite Cybermite Cybermite
3 Cybermite Standard Cyberman Cybermite
4 Cybermite Cybermat B
5 Cybermat B Cybermat B